![]() ![]() These are the settings that we specified in testing using Pete's OpenGL2 Plugin. Aside from writing high quality plugins, Pete is also a very cool guy and he had a lot of useful advice for us when we let him know that we would be tackling the issue of emulator benchmarking. After taking a look at and playing around with some of the plugins he had created, we were convinced. In choosing the plugins for our system, we wanted only the best.Įverywhere we looked, we saw references to Pete Bernert and his PSX plugins. In the end, though, optimum image quality and performance only come from experimentation. Fortunately, there is a section of the ePSXe help file that has suggestions on where to start with settings for certain games. Pete's Plugins to the Rescue Configuring ePSXe and all the plugins that go along with it is more of an art than a science in some regards. EDIT: Got it working, ePSXe won't search the subfolders since a lot of the files have the same filenames. Does ePSXe search subfolders or do I have to put them all in one folder? About my video card, it's a 9800 GT with 512 mb of memory, so it should support these shaders - unless ARB Program is an ATI only thing. I've downloaded a bunch of the shaders from the forum post and Pete's site and placed them into a subfolder named 'Shaders' within the Plugins folder and had ePSXe set it as the default shader location. And if you see both just select ARB program or GLSlang whatever you want.ĩ- Hit OK and OK to save and close both windows.I'm trying to use the ARB Program shader as shown in the screenshot, but ePSXe can't find it. If you see vp/fp files instead select ARB program. ![]() ![]() Note: if you have slf/slv files in that folder select GLSlang files in the dropdown menu. ![]() So we want the xBR scaler right? But there are many. Hit Configure.Ĩ- Hit the buttom next to shader effects and the dropdown menu and select the folder of a shader you want. (I will create a new folder inside my ePSXe folder for example) and move all these shaders to that folder.ĥ- Launch ePSXe and select 'Config -> Video'Ħ- You should have selected Pete's OpenGL2 Driver 2.9 or it will not work fine. It will make Rayman 1 look nearly Rayman 1 HD! It's super awsome and in my opinion everyone should use this so here is a tutorial how to install the awsome xBR in your ePSXe emulator.ġ- You must have Pete's OpenGL2 2.9 installed and selected.ģ- Extract the archive and you will find the xBR shaders inside 'Pack by Emu-France'Ĥ- Create a new folder wherever you want. Allow me to introduce the awsome xBR shader for ePSXe. ![]()
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